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Posts tagged with :goose-honk-technologist:

Briyan
@Briyan0
Remade the whole hackclub.com/stickers site from its source code (bare html + css) and added waayyyy more functionality thats actually useful! Now the new sticker website lets you: -Add stickers to your collection by clicking on them -Remove stickers from your collection -Remember your stickers when you return to the site! Demo it here!: ampersandco.me/stickers Warning! Its kinda ass cuz I'm not that familiar with react or next js so I just remade it on plain html for now until I can learn 😭
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YeGao
@YeGao7+
Have trouble with the display and code Imma scrap this and book to it later
https://scrapbook-into-the-redwoods.s3.us-east-1.amazonaws.com/90eaaa7d-75cd-404d-b3c4-46bf4055321e-image.pnghttps://scrapbook-into-the-redwoods.s3.us-east-1.amazonaws.com/dfd119cc-db8f-43b1-86ce-7100ce201d7d-image.png
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EXELVI
@EXELVI2
Today I organized my backend code a bit for my site, also hosting my friend's site
https://scrapbook-into-the-redwoods.s3.amazonaws.com/1b4c6109-d3de-48d3-8761-efa08e3d4b4c-image.png
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NguyễnGiaBách
@NguyễnGiaBách0
https://scrapbook-into-the-redwoods.s3.amazonaws.com/47cd9b09-e65d-4c78-a2eb-9ae8db0d4416-screenshot__339_.png
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AradhyaShaswat
@AradhyaShaswat0
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devesh
@devesh0
I have been aggregating all my self-created code while learning ML. These notebooks contain helpful demos of various AI concepts and practice I have done through mini-projects. I only created arcade sessions for time I spent writing my own code. Anyone can run my notebooks. github.com/devesh-aggarwal/ML-Specialization
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IshaanGupta
@IshaanGupta0
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Jeremy
@Jeremy0
This is the beta version of my #C02UN35M7LG| platformer! It is one of few games that bypasses the sprig grid system, and the only reason it feels janky is because Sprig doesn't send keyup events or let you check if a key is pressed, so your code has to operate only on keydown events. Press i for a debug menu! (Note: most of the lag is out of my control, the sprig emulator has iffy performance. Hopefully I can get it working on a real sprig!) Play: sprig.hackclub.com/share/zqNUQdjMUesAvefyCHnK Code: github.com/jeremy46231/sprig/blob/2f9116/games/off-grid-platformer.js
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amooo-ooo
@amooo-ooo0
As a couple of you may know I've been working on an AI assistant that can run code locally on your computer. HOWEVER!!! In order to get the AI to be fully autonomous with limitless capabilities there must be some sort of interface the AI can use to make completing tasks easier as LLMs models are not always 100% reliable. SO, taking advantage of what it is to be an opensource project, I've been working on ompi which is the package manager for openmacro similarly like pip!! this means that you (yes you) can write extensions and interfaces for the AI to use! At the moment by default, I made a browser extension that allows the AI to have access to the web! Today I've finished the progress for the basic UI for the projects page. you can track progress on ompi here (on the github repo): github.com/Openmacro/ompi also for the arcade reviewers, i've attached some of my hours from openmacro too since I forgot and missed to attach them with the previous openmacro post. I'm really sorry in advance :sob-hole:
https://scrapbook-into-the-redwoods.s3.amazonaws.com/8cb4c031-f74d-4e8f-8d03-4d280728f941-demo.pnghttps://imgutil.s3.us-east-2.amazonaws.com/50adeea4b1ba6910f3c1957a21860b4c4d489773f1006dbe6630573908ea3576/a7ead20b-e1d1-47ad-b430-0dd5624b84cc.png
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Irtaza
@Irtaza0
https://scrapbook-into-the-redwoods.s3.amazonaws.com/bdedc176-d279-4d9a-9458-1c5de52b3c3c-image__62_.pnghttps://scrapbook-into-the-redwoods.s3.amazonaws.com/a3416c1e-2659-4862-a17c-396c11f69c14-image__61_.pnghttps://imgutil.s3.us-east-2.amazonaws.com/5e0cb6146b1f7d6c742bdf522b6b737a67c79c81933d1097c0fc1a6d84f4ea46/318235a5-cae6-4a00-9c7e-8a7527f7eaf5.png
JamesLollback
@JamesLollback0
Wrote a code library for FTC to teach others more advanced concepts, including how to structure the robot using classes and Field-Oriented Control. github.com/jl-23929/tutorialCode
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Tejas
@Tejas0
Hello everyone! I just finished building my Hostel Management website. You can check out the repository here: github.com/Arcade-scrapbook/Hostel. This was a long project, so I'll be sharing updates in multiple messages in the #C01504DCLVD| channel. I apologize in advance to the reviewers because the sessions are not in sequential order. I wasn't aware that only 50 sessions are displayed, so I couldn't select them in sequence. Also, just a heads-up: I'm not very experienced with JavaScript, so it took me some time to research, learn, and implement the necessary logic to make everything work correctly. Please consider this when reviewing my project. Additionally, I reused some CSS in parts of the website. If you come across a commit with a large block of CSS code, please note that it was copied from another stylesheet. Although I made some changes, not all lines were edited. For example, out of 400 lines, about 100 lines were modified. Thank you for your understanding!
https://imgutil.s3.us-east-2.amazonaws.com/013a75a3c674906a45f452f35fe689e2f7c5f20708daf5662db9760ff2bb3040/ca860e04-dca0-442e-8204-37eacbcb0352.png
Prithvi
@Prithvi0
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Prithvi
@Prithvi0
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Prithvi
@Prithvi0
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Rey
@Rey0
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Prithvi
@Prithvi0
I created a website that features gradient backgrounds along with a transparent footer. You can check out the code on my GitHub repository here: github.com/Prithvi2305/Code-1
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PratyushChaudhary
@PratyushChaudhary0
https://scrapbook-into-the-redwoods.s3.amazonaws.com/e18bbe39-eccc-4e05-9e57-2b7925a5537d-screenshot_2024-09-01_at_9.46.59___am.pnghttps://imgutil.s3.us-east-2.amazonaws.com/4fbd7cc8d280e445e77213715721d77e64d22050b1b6da47bd339bc898a63758/a175054a-cbc6-4c2f-9671-7c194069aa69.png
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Darren
@Darren0
This is a simulator for a Magic: The Gathering-like card game my friends and me worked on, with emphasis on abstraction and modding. It's currently in a very rough draft, but I got most of the game logic to work, and you can play with it yourself! Shipped at replit.com/@terezipyrope/mtgalike Source code & README at github.com/SuffixAutomata/mtgalike
https://scrapbook-into-the-redwoods.s3.amazonaws.com/f3451e04-1ed2-4763-a7e7-11a953dac329-image.pnghttps://imgutil.s3.us-east-2.amazonaws.com/bad72fbc3e28ed404ab9990338c09f930ede41c4b13c91cd3bb74b12ea2674ce/f9072bda-9e53-4466-b06f-08668f903c5c.png
PratyushChaudhary
@PratyushChaudhary0
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Yash
@Yash0
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PankajKumar
@PankajKumar0
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Jolomolokolo
@Jolomolokolo0
After countless hours of tinkering, writing code, and testing with hardware, the DEEJ-Audio Mixer is nearly complete, but due to a lack of production facilities, the project must temporarily be put on hold until the right circumstances align. Github Repo: github.com/jolomolokolo/deej
https://scrapbook-into-the-redwoods.s3.amazonaws.com/9cb37fc6-00a4-4cdc-877a-790e035bc833-image.pnghttps://imgutil.s3.us-east-2.amazonaws.com/f12f0080a288b91508c121a160bb6974ddd8dcaa1d3899fbb09f2c60df6d320c/f273752e-46d5-4af5-8d66-c9ce1457771f.png
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Jolomolokolo
@Jolomolokolo0
After countless hours of tinkering, writing code, and testing with hardware, the DEEJ-Audio Mixer is nearly complete, but due to a lack of production facilities, the project must temporarily be put on hold until the right circumstances align. Github Repo: github.com/jolomolokolo/deej
https://scrapbook-into-the-redwoods.s3.amazonaws.com/ac9d650c-d311-4dec-9710-9ade6f4b8889-image.pnghttps://imgutil.s3.us-east-2.amazonaws.com/f12f0080a288b91508c121a160bb6974ddd8dcaa1d3899fbb09f2c60df6d320c/ea1b705f-8ea5-4164-a09b-f0f9855384fe.png
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MikolajKolek
@MikolajKolek0
#C06SBHMQU8G| After some work, the first official release of my library, perfjail, is finally here. It's a Rust project inspired by sio2jail - a tool the Polish Olympiad in Informatics uses to failry measure time on its contests. My main goals are to do what sio2jail does, but significantly faster (at times) and as a library instead of a CLI tool. You can find the library here: github.com/MikolajKolek/perfjail (it's not yet released to crates.io, but this is a working, albeit sometimes still slightly buggy, version), and I've made a quick little demo of it working on a branch of my CLI testing tool Toster, which you can find here (github.com/MikolajKolek/toster). To see it in action you can simply build this branch and then use Toster with the sio2jail flag, however all you should see is faster runtime when running smaller tests, which might be difficult to notice, but it's defintely there. If you have any problems running it or understanding any of the code, please feel free to message me - this is a really interesting field to me, and I've encountered many fun challanges to work around whilst doing pretty pure systems programming interfacing directly with the Linux kernel.
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Anson-U07FPDRVCD8
@Anson-U07FPDRVCD80
AnsonSSTVProtocol [WIP] A custom sstv protocol i made, with a website that can encode and decode (This is a failed project, but the project is shipped and somewhat playable) Visit the site and try out the game yourself yeettheanson.github.io/AnsonSSTVProtocol/index.html Source code can and installation tutorial can be found in my github repository: github.com/YeetTheAnson/AnsonSSTVProtocol This is how the protocol work • Each tone is sent for 20ms • The header sent is 011000010110111001110011011011110110111001110011011100110111010001110110, which is just ansonsstv in binary where the lows are 400hz and highs are 700hz • The payload is sent subpixel by subpixel, each subpixel color value is 0-255, which is mapped to 900hz to 1900hz. • In between each pixels, it is seperated by 700hz for 20ms and 2200hz for 20ms • In between each lines, it is seperated by 01101100011010010110111001100101 which is just line in binary where the lows are 400hz and the highs are 700hz Attached below are some photos and videos of the site in action
https://scrapbook-into-the-redwoods.s3.amazonaws.com/4c456754-3469-48f8-a1b7-041e630b684b-1.pnghttps://imgutil.s3.us-east-2.amazonaws.com/e0794808a8ba315eec6ea66dfeedc1d751991d5235104cddd990c5ef1d84685f/324f7665-b94c-48ce-aa77-16d2db248431.png
JakubPrit
@JakubPrit0
Made Python script that uses PyAutoGUI and OpenCV to recognize the state of a minesweeper(.online) game. State recognition works (but not as reliably as I would like it to), actually solving the game is not done yet, this was mainly for me for learning computer vision (took basically all of the time). Also minesweeper.online was under maintainance for some time while I was making this, testing was hard due to that, and I think they broke some parts of my code by some small visual changes... github.com/JakubPrit/minesweeper-cheat
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Irtaza
@Irtaza0
https://scrapbook-into-the-redwoods.s3.amazonaws.com/4f0113b6-ec62-4276-a7da-54ec70723613-image.pnghttps://scrapbook-into-the-redwoods.s3.amazonaws.com/3c033ae8-3667-4d33-a5ba-7806609a2e77-image.pnghttps://scrapbook-into-the-redwoods.s3.amazonaws.com/e0d293b1-bfe0-4383-8c19-282e78734f9e-image__50_.pnghttps://imgutil.s3.us-east-2.amazonaws.com/5e0cb6146b1f7d6c742bdf522b6b737a67c79c81933d1097c0fc1a6d84f4ea46/86f433b2-3779-449d-9cbd-e80f2c492fb7.png
Tejas
@Tejas0
Hello everyone! I just finished building my Hostel Management website. You can check out the repository here: github.com/Arcade-scrapbook/Hostel. This was a long project, so I'll be sharing updates in multiple messages in the #C01504DCLVD| channel. I apologize in advance to the reviewers because the sessions are not in sequential order. I wasn't aware that only 50 sessions are displayed, so I couldn't select them in sequence. Also, just a heads-up: I'm not very experienced with JavaScript, so it took me some time to research, learn, and implement the necessary logic to make everything work correctly. Please consider this when reviewing my project. Additionally, I reused some CSS in parts of the website. If you come across a commit with a large block of CSS code, please note that it was copied from another stylesheet. Although I made some changes, not all lines were edited. For example, out of 400 lines, about 100 lines were modified. Thank you for your understanding!
https://imgutil.s3.us-east-2.amazonaws.com/2c6cccbf2371a66c17d16f43ff419e2cd4e67f9164691f9e635368c45fedb67f/aaf52af4-a095-4e8d-a05e-fdebcc8b74c8.png
Tejas
@Tejas0
Hello everyone! I just finished building my Hostel Management website. You can check out the repository here: github.com/Arcade-scrapbook/Hostel. This was a long project, so I'll be sharing updates in multiple messages in the #C01504DCLVD| channel. I apologize in advance to the reviewers because the sessions are not in sequential order. I wasn't aware that only 50 sessions are displayed, so I couldn't select them in sequence. Also, just a heads-up: I'm not very experienced with JavaScript, so it took me some time to research, learn, and implement the necessary logic to make everything work correctly. Please consider this when reviewing my project. Additionally, I reused some CSS in parts of the website. If you come across a commit with a large block of CSS code, please note that it was copied from another stylesheet. Although I made some changes, not all lines were edited. For example, out of 400 lines, about 100 lines were modified. Thank you for your understanding!
https://imgutil.s3.us-east-2.amazonaws.com/2c6cccbf2371a66c17d16f43ff419e2cd4e67f9164691f9e635368c45fedb67f/2c8ff59c-15a6-461f-8f82-b048d9e1f41d.png
Tejas
@Tejas0
Hello everyone! I just finished building my Hostel Management website. You can check out the repository here: github.com/Arcade-scrapbook/Hostel. This was a long project, so I'll be sharing updates in multiple messages in the #C01504DCLVD| channel. I apologize in advance to the reviewers because the sessions are not in sequential order. I wasn't aware that only 50 sessions are displayed, so I couldn't select them in sequence. Also, just a heads-up: I'm not very experienced with JavaScript, so it took me some time to research, learn, and implement the necessary logic to make everything work correctly. Please consider this when reviewing my project. Additionally, I reused some CSS in parts of the website. If you come across a commit with a large block of CSS code, please note that it was copied from another stylesheet. Although I made some changes, not all lines were edited. For example, out of 400 lines, about 100 lines were modified. Thank you for your understanding!
https://imgutil.s3.us-east-2.amazonaws.com/2c6cccbf2371a66c17d16f43ff419e2cd4e67f9164691f9e635368c45fedb67f/11b29f30-db70-45ff-a19e-0346161ad505.png
Tejas
@Tejas0
Hello everyone! I just finished building my Hostel Management website. You can check out the repository here: github.com/Arcade-scrapbook/Hostel. This was a long project, so I'll be sharing updates in multiple messages in the #C01504DCLVD| channel. I apologize in advance to the reviewers because the sessions are not in sequential order. I wasn't aware that only 50 sessions are displayed, so I couldn't select them in sequence. Also, just a heads-up: I'm not very experienced with JavaScript, so it took me some time to research, learn, and implement the necessary logic to make everything work correctly. Please consider this when reviewing my project. Additionally, I reused some CSS in parts of the website. If you come across a commit with a large block of CSS code, please note that it was copied from another stylesheet. Although I made some changes, not all lines were edited. For example, out of 400 lines, about 100 lines were modified. Thank you for your understanding!
https://imgutil.s3.us-east-2.amazonaws.com/2c6cccbf2371a66c17d16f43ff419e2cd4e67f9164691f9e635368c45fedb67f/7d85d523-dd07-4a3b-b36f-43d0f315dde4.png
Tejas
@Tejas0
Hello everyone! I just finished building my Hostel Management website. You can check out the repository here: github.com/Arcade-scrapbook/Hostel. This was a long project, so I'll be sharing updates in multiple messages in the #C01504DCLVD| channel. I apologize in advance to the reviewers because the sessions are not in sequential order. I wasn't aware that only 50 sessions are displayed, so I couldn't select them in sequence. Also, just a heads-up: I'm not very experienced with JavaScript, so it took me some time to research, learn, and implement the necessary logic to make everything work correctly. Please consider this when reviewing my project. Additionally, I reused some CSS in parts of the website. If you come across a commit with a large block of CSS code, please note that it was copied from another stylesheet. Although I made some changes, not all lines were edited. For example, out of 400 lines, about 100 lines were modified. Thank you for your understanding!
https://imgutil.s3.us-east-2.amazonaws.com/2c6cccbf2371a66c17d16f43ff419e2cd4e67f9164691f9e635368c45fedb67f/e7a024eb-70ca-4c04-8387-6f5f01ad9454.png
Tejas
@Tejas0
Hello everyone! I just finished building my Hostel Management website. You can check out the repository here: github.com/Arcade-scrapbook/Hostel. This was a long project, so I'll be sharing updates in multiple messages in the #C01504DCLVD| channel. I apologize in advance to the reviewers because the sessions are not in sequential order. I wasn't aware that only 50 sessions are displayed, so I couldn't select them in sequence. Also, just a heads-up: I'm not very experienced with JavaScript, so it took me some time to research, learn, and implement the necessary logic to make everything work correctly. Please consider this when reviewing my project. Additionally, I reused some CSS in parts of the website. If you come across a commit with a large block of CSS code, please note that it was copied from another stylesheet. Although I made some changes, not all lines were edited. For example, out of 400 lines, about 100 lines were modified. Thank you for your understanding!
https://imgutil.s3.us-east-2.amazonaws.com/2c6cccbf2371a66c17d16f43ff419e2cd4e67f9164691f9e635368c45fedb67f/0144b156-d3bf-444a-be5f-ff6a878da1d2.png
Tejas
@Tejas0
Hello everyone! I just finished building my Hostel Management website. You can check out the repository here: github.com/Arcade-scrapbook/Hostel. This was a long project, so I'll be sharing updates in multiple messages in the #C01504DCLVD| channel. I apologize in advance to the reviewers because the sessions are not in sequential order. I wasn't aware that only 50 sessions are displayed, so I couldn't select them in sequence. Also, just a heads-up: I'm not very experienced with JavaScript, so it took me some time to research, learn, and implement the necessary logic to make everything work correctly. Please consider this when reviewing my project. Additionally, I reused some CSS in parts of the website. If you come across a commit with a large block of CSS code, please note that it was copied from another stylesheet. Although I made some changes, not all lines were edited. For example, out of 400 lines, about 100 lines were modified. Thank you for your understanding!
https://imgutil.s3.us-east-2.amazonaws.com/2c6cccbf2371a66c17d16f43ff419e2cd4e67f9164691f9e635368c45fedb67f/9bc8f68f-3ffb-47d1-9435-1d174ec1c5a5.png
ivan
@ivan0
Just finished the first iteration of a project where I wrote the code for FRC Team 1323's 2023 Charged Up robot in my + my team's own style. Core functions and mechanisms are simulated, with a superstructure system that allows for quick and safe transfer between different states based on the desired action, game piece, and location (based on 1323's own system). github.com/Yxhej/summer-bot/tree/central-mechs
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GhulamMustafa
@GhulamMustafa0
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goose-honk-technologist emoji
github emoji
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LeLagoon
@LeLagoon0
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Anson-U07FPDRVCD8
@Anson-U07FPDRVCD80
BadCloneOfCrossyRoad [WIP] My attempt to copy crossy road using three.js (This is a failed project, but the project is shipped and somewhat playable) Visit the site and try out the game yourself at yeettheanson.github.io/BadCloneOfCrossyRoad/index.html Source code can and installation tutorial can be found in my github repository: github.com/YeetTheAnson/BadCloneOfCrossyRoad Features 1. Uses three.js to create isometric view 2. Random world generation 3. Camera centers after 2.5 seconds Attached below are some video and photo of the gameplay
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ShreyasDeo
@ShreyasDeo0
I started working on a robot that tracks and follows objects around! I am still working on it, but I wanted to share whatever has been done so far! A massive thank you to Hack Club - I have started enjoying robotics a lot, and Arcade was a brilliant excuse to get into it! (Btw, yes, the Wall-E aesthetic is on purpose!)
https://scrapbook-into-the-redwoods.s3.amazonaws.com/905e2834-5934-4deb-8724-98716129a1d0-sensors2.jpghttps://scrapbook-into-the-redwoods.s3.amazonaws.com/9ca7e1a1-d795-460b-b5c6-47893ab1ff58-sensors1.jpg
Anson-U07FPDRVCD8
@Anson-U07FPDRVCD80
PanicAltTab Quickly alt tab when someone walks in on you (Coding when you're supposed to be studying) Coding while you're supposed to do homework? Quickly alt tab when somebody walks past Source code can and installation tutorial can be found in my github repository: github.com/YeetTheAnson/PanicAltTab Use cases • Beside your door to switch tabs when it opens • Beside your laptop if you're sitting by the wall • Facing upwards, acting as a hotkey to alt tab with a gesture Attached below are some pictures, and demo of the thing in action
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Abhay-U04GVEDH049
@Abhay-U04GVEDH0490
Fixed all the readmes and everything else for all my projects! Tl;DR > • github.com/abc-is-here/hack-club > • github.com/abc-is-here/Hackclubart1 > • github.com/abc-is-here/personal-website > • github.com/abc-is-here/motion-detection > • github.com/abc-is-here/my-3D-art-gallery > • github.com/abc-is-here/my-3D-art-gallery > • github.com/abc-is-here/python-game > • github.com/abc-is-here/3D-portfolio-for-art > • github.com/abc-is-here/A-new-game > • github.com/abc-is-here/an-interactive-drawing-app > • github.com/abc-is-here/3D_portfolio > • github.com/abc-is-here/color-contrast-checker > • github.com/abc-is-here/A-character > • github.com/abc-is-here/img_search > • github.com/abc-is-here/A-new-desire > • github.com/abc-is-here/a-portfolio > • github.com/abc-is-here/Markdown-to-html-converter > • github.com/abc-is-here/ai-trip-planner > • github.com/abc-is-here/Social-media-app > • github.com/abc-is-here/Learn-a-thing > • github.com/abc-is-here/NewPortfolioConcept > • github.com/abc-is-here/New-Chat-Application > • github.com/abc-is-here/Google-chrome-profile-locker > • github.com/abc-is-here/Arcade-jam-game-2 (Github release + game to .exe or .apk or link to web build) > • github.com/abc-is-here/untitledfornow (Github release + game to .exe or .apk or link to web build) > • github.com/abc-is-here/legend-of-bell-witch (Github release + game to .exe or .apk or link to web build)
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MurtazaHaque
@MurtazaHaque0
REPOST! vvv Final changes to my personal website (for now of course)! It's been a great run! I've added a few more posts, finished up "Four Horsemen," and I am in the process of adding a programming projects gallery Here is the site, changes are live! --> thedarklynx786.github.io Here is the site hosting repo: github.com/TheDarkLynx786/TheDarkLynx786.github.io And here is the code repo: github.com/TheDarkLynx786/website-code Alrighty then, tis is it! Go check out my website, listen to some of my music on there, and drop a message by! I'll definitely read it! May the gods of SCSS bring you the fortune they did not bring me
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summer-of-making emoji
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ultimate_hecker
@ultimate_hecker0
A complete rewrite of the swerve code us, Minotaur 1369 used during the season. Adds some quality of life features, namely AdvantageScope with pathplanner trajectory planning, support for apriltag pose estimation, and odometry! github.com/ultimatehecker/FRCMinotaurSwerve
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github emoji
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JBBurns
@JBBurns0
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Ahnaf
@Ahnaf0
Updated all my scrapbooks for: > • github.com/Ahnaf-nub/BMI_BMR_FEEDBACK > • github.com/Ahnaf-nub/GenZ > • github.com/Ahnaf-nub/Sauce-Ke > • github.com/Ahnaf-nub/YT-song-downloader > • github.com/Ahnaf-nub/Summarzy > • github.com/Ahnaf-nub/LLama3.1-chat-bot-with-groq > • github.com/Ahnaf-nub/Storyteller > • github.com/Ahnaf-nub/Blockchain > • github.com/Ahnaf-nub/Auto-Picture-deletion-tool > • github.com/Ahnaf-nub/Reinforcement-Q-learning-based-dodging-game > • github.com/Ahnaf-nub/Task-manager-bot > • github.com/Ahnaf-nub/Eye-exerciser > • github.com/Ahnaf-nub/Ahnaf-nub.github.io > • github.com/Ahnaf-nub/Audio_Analyzer > • github.com/Ahnaf-nub/CSV-Data-Visualizer-Streamlit > • github.com/Ahnaf-nub/Code-Documentation-Generator > • github.com/Ahnaf-nub/Rial-Browser > • github.com/Ahnaf-nub/Pico-W-Clock-with-OLED-Display-and-Pomodoro-Timer/tree/main > • github.com/Ahnaf-nub/Reinforcement-Q-learning-based-pong-game-with-esp32 > • github.com/Ahnaf-nub/Soil-moist-esp32 > • github.com/Ahnaf-nub/Fume-Extractor > • github.com/Ahnaf-nub/Motor
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Rayan
@Rayan0
Some weeks ago I made a push counter for an esp32 in order to receive it for the bin, then I discovered that the custom fee was €23 and then I decided to buy an Arduino, so now I've had to make the old code for esp32, Arduino compatible, and so far is going great github.com/Rayanlupo/push-up-counter-for-arduino
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goose-honk-technologist emoji
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CharlesDuong
@CharlesDuong0
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