@louisa7+helloo! today i:
• athena nbo, (now jua) - worked on emails + i think the budget is done now, i liked doing the math lol. also followed up w web dev.
• rust - i infact did NOT stop learning rust lol. did ch.13. learning rust has been interesting, its just so many new concepts that ive never heard. (peep the ferris drawing)
@louisa7+today:
1. heard back from a couple of the ppl (nairobi gdc & microsoft garage nairobi) i emailed for athena! also called our 2 likely venues to confirm something. nearly done with budget
2. added new feature to LYLA
3. lots of robotics class work!
@TheRealCraig1I fixed the dashboard and added a basic /newscribble page in Codeboard today. I've also been working on cobraracing.ie for the last while.
@snej553Today I worked on the main menu, and gameplay loop - the idea is that you lose money by dying (in the hard platformer levels), and gain money via collecting coins by fighting enemies (in the inbetween levels). This means that I will have two types of level - spiky and dangerous platformer-style levels, and levels with a bunch of enemies and decoration where the player can replenish their coins (at their own risk) by killing enemies. I also added some more sound effects, and some ui animations. Next is a soundtrack and some polish (backgrounds and more vfx and stuff).
For some reason the logo didn't show up in the recording:
@pbthecoder2In addition to my previous two screens for my hackapet, I also finished the Box room and updated the TV room with new art. I also added a mouse sensing and fixed text writing. Fixed bug where you can change TV without interacting with it.
@PhyoTP7+day 17 of making sap kawaiilogos (my app!)
@khang2009230writing an llm which interrogates you and updates its internal model about you
@Blu0I spent a lot of time redoing one of my old Java CLI projects... but this time as a GUI, as I couldn't figure out how to properly convert my CLI bank account into a GUI app, or think of new features to add to my cookie clicker clone. This tested my patience the most out of any project I have built so far as I kept squashing and making bugs for what seemed to be hours, and having to go through trial and error many times as I teach myself how the Swing library works. There is still a lot of work to be done, and I have had to essentially rewrite everything from my old simple CLI program except a few switch statements for questions which had to be modified and moved what was not what I expected going into this. I am also in the process of methodizing the code from the single static block as it is a lot more versatile in CLI and necessary for GUI apps.
@SkyfallWasTaken0main thing today was archimedes work!
• fixed some bugs w/ multi-author things
• added a basic email template w/ react-email (but i might rip it out for mjml later)
• added approval requests that are sent to a review channel (like prox2)
• added dms when thing is approved/rejected
• applied for (and received) access to telemetry.hackclub.com
hopefully I haven't leeked anything important :P
@louisa7+finished my #C07QKKZPVD0| project, nothing fancy lol first 30 seconds of bad apple in under 5.3kb (github)
@j4y_boi0Today I made a lot of progress on my hackapet submission
@PhyoTP7+day 16 of making sap kawaiilogos, done with class of 2024
@sagru0Current project, game launcher/manager for windows with a ps5 look(maybe even xbox?)
@snej553Today I continued adding some stuff to my game. It now has lava, the start to a main menu, and some level transitions (with portals). I also added some shockwave vfx for the explosions.
github.com/snej55/paper-world
@PratyushVelShankar0im crying in happiness, week view aint gonna be that hard after all
@PratyushVelShankar0aah! finally!@XanderKleiber0It's once again been a little while since the last update! I've added the ability to load scenes (with a custom file format to describe objects within the scene). In order to test this, I created a few scenes with a couple objects each, and I also added Bob-Omb Battlefield as a little bonus. I also fixed the bug where parented objects would rotate incorrectly, which was due to a lack of radian to degree conversion when setting rotation on an object.
@louisa7+today:
athena stuff!! had a meeting on the same, lots of discussion
nearly done w my say cheese submission
worked on a lil something w aframe ( @eesha knows the lore)
was my hack-iversary (1yr at hc), i yapped ab it with a long essay on my channel lol
@Astron0today i finished off the sprites for my hackapet (after drawing for 2 completely different themes , one of them was f1 (down) )
anyways now ive finalized with a penalty shootout-esque and it kind of works !!
@snej553Exam week is finally over! Today I added some coins to my game, with some more vfx, some more sounds, font rendering (with SDL_ttf), some ui improvements, leaves (particles that fall from the trees and stuff, kinda hard to see with all of the coins), and did some debugging (another seg fault waah). Next I am planning to add some lava, music and a main menu (finally).
github.com/snej55/paper-world
@j4y_boi0today i released a bugfix for PSAK that fixed some stuff, also started on a hackapet project! its about a mouse!@louisa7+today was a dedicated athena planning day
• had a couple of meetings on the event and we started working on the website :D i think we have a name now :P
• added more stuff to the budget, scheduled venue emails, called a couple of dinner places.
• added some personal stuff for the planning here
@khang2009230extracted transcription from hack club's ama with nicky case
@louisa7+today i:
1. topic 12 in rust (i wasnt planning to do rust today then i remembered i have a scrapbook goal to stick to so i locked in)
2. fd stuff! a couple of meetings + introducing the new ppl in the FD defo make sure to say hi to the new fire fighters in #C01D7AHKMPF|
3. athena nbo! added more guests to the guests list + discussed some stuff ab new ppl + partner orgs with @/Dhriti Panchani
4. i feel like this is worth mentioning but a 4 hour nap lol
@snej553Today I added water to the level editor, as well as some more sfx (waterish sounds?) and some bug fixes. I haven't been able to do much because of exams :)@jumpsushi0Crappy Mtracker pcb thing
added all station names, minor silkscreen improvements for readability and clarity
surprisingly it doesn't look too bad