@BoopBoo0DEVELOPER DATING APP PROGRESS UPDATE #3
So, after a lot of thinking I have came up with how I will structure my database and user system. I will be using SQL for generical storage, along with Redis Clusters for Caching. For the caching, after much deliberation, research and planning, I have come to the conclusion that 3 Masters and 2 Slaves per master would be the best for the scalability of the app, while providing low network latency and optimal speed.
There is not too much to say other then the systems where designed using the flowcharts attached, some messy, some good. I would say them with words. But here are the charts.
"Flowcharts speak louder than antisocial yapping in text" - Yoda source, trust me bro
@BoopBoo0Here I am again with another entry, I worked on designing a flowchart and the system for the login. I think the chart can explain it's self, but it has a little bit on onboarding, and starts to introduce user sessions, caches and verifying GitHub Application Authentication.
@louisa7+today i:
1. ownership in rust (i will say this has been kinda hard) plus some kinds related stuff to do with memory in general. i think the whole concept of stacks and heaps is really neat.
2. also lots of mechanics in math, i feel like theres got to be an easier way to go about mechanics lol
3. ive still been trying to think of my next high seas project because as much as id wanna submit stuff like the slack hwf i feel like it doesnt really tick the criteria i set for myself for my high seas projects
@SayhanRahman0Added an impossible to complete unless you think outside the box maze generator to the birthday site
@roxwize0mipilin invite codes system is complete now i think... took two days, ~6 hours i think... now i just need to get back to the journaling system...
@dj1ch0Did some more debugging today, but I've mostly just been resting. I think I can get this done by the end of the month hopefully.
Link: github.com/dj1ch/HomeNet
@louisa7+ive been doing some projects that have lowkey been on backlog. started with adding sharing and deleting to jurnl: jurnl-app.netlify.app/#/shared/OuvWrWwIYCrzLNNn9V4E (lmk if this jurnl link works for you!!!)
also made a design for the stuff Gaurav and Malted are working on
im still thinking of other stuff that are useful. i have sm ideas but i need them to be useful stuff not something like a yapdollar browser extension :heavysob:
continued w slackbot, im gonna post ab that tmrw :))
@louisa7+Hi Scrapbook ppl. So today was one of my more unproductive days since it was quite a mentally draining day, this past week has been like that because of some stuff outside my control but I hope its at least one of the last I feel the way I’ve been feeling. I’ve been thinking alot and I really just want to yap here about it since its related but what I’ve really loved from doing near-daily scraps is that as much as you have a couple of bad days you can always check and remember all the rest of the good and productive days youve had so you dont beat yourself up on the few "bad" drops in your super big pond of accomplishments and things youve managed to get done or learn. This takes me back to Ascend at SpaceX when Osi talked about having some kind of achievements sheet and for me scrapbook really feels like that. Ty to the scrapbook team for really just making this, much love <3 Anyways, today when I got back home, I took a walk today to clear my mind. Here's a pic, the trail was really nice and shaded from the really hot sun:
@Daalbu0Today I had a small mistake in advent of code and got stuck. My code is always for some reason spaghetti. Continued working on my test app and added some teams separation. Thinking of a rewrite in react/deno but also I'm quite commited at this point to django github.com/DaalbuCZ/Hermes
@BoopBoo0Comp Sci Compass (Day 1)
Today I got a mock version of the backend using express.js, along with a simple SQLite database. I started working on the front end using React. I was thinking of a terminal style design for navigating the page to have the application stand out some more. Thinking of switching to a database like Firebase, even though it is a no SQL database, it is built for Node.js/JavaScript and using JSON. I am thinking about it but I feel like I will stick with an SQL based database as I am storing a lot of reviews and more, along with courses connected to colleges/high schools.
Here is a preview of the front end, the backend and database are mostly made. yes the console is working, to lazy to post a gif
@Максим0Added ability to upload pictures + some other fixes, I think I will go to prod in the next few days
@3XAY0Worked a lot more on riceathon (I think I'm about to submit)
@ArunGeorgeSaji0Day 6 of special scrapes for thanksgiving,thats just one small addition but ya that's what I did today if you have been keeping up,I also thought of ideas and some other project thinking today.
@noglin__0i don't think this counts for turkey day anymore, but now i have a streak and i can't break it. game engine's secondary renderer is approaching finished
@NikosTsilas-U04N415FE4T0I continue working on the website. I think that I am 80% finished. I added an Astro component and a lot of JS, tailwindified everything, and changed the HTML a little bit.@KittyCat0This is my scrapbook post for yesterday:
I think I’ve mostly finished level 2 of my Slime Game! All that’s left is to add some coins, and then I can move on to level 3. I also need to test the level and scan through my code to make sure all the variables are resetting properly. I also changed around my initial design of the level, to make it a bit harder
@owais0Day 2 of working on the chess project today I've improved the ui and fixed some bugs and i think by tomorrow it will be ready
@Thomas-U081ENVL1K20Continued working on the transit tracking app from yesterday. Today I was working on getting my app to be able to use the transit agency's API. I think I got that part mostly done. However, I was not able to test it since the button highlighted below does not work for some reason.
@KaylaWong0i finally finished my cupcake baker game! this is the first draft (i think i might incorporate more customization later on). i added in all of the backgrounds and the drawings for the sprites. i also added more sound effects and a customize your cupcake page!!
@Ash8820Working on dark mode support for my website
I need to think about color schemes and im (kinda) struggling...
Haven't finished everything so I haven't pushed it yet, but should probably be finished by tomorrow!
@JanKur0Hey guys.
Today I am hoping to ship my Password Generator project. I think the title gives away what this website does, but for more details, it's a website where you can generate a random, very safe password. It needs some polish and a couple cool features, so that's what I am working on right now.
It's just a tip of the iceberg for me. I am learning JavaScript at the moment, and this is a project which will and already did teach me a lot.
I will ship a couple or dozen more projects of similar scale, but my final project is going to be big... something I have never done before.
@KittyCat0Today, I worked more on my Browser Buddy project. I added a pop-up pane that has a list of buttons with links to cat themed productivity tools. I think I’ve pretty much finished the extension and am ready to submit it. I also made a anime style logo (at acon’s workshop today) for one of my other current projects: my kitty themed Minecraft mod. I’m really happy with all the progress I made today, and I can’t wait to make more tomorrow!
@JosiasAurel0worked on this some time ago but didn't ship. been a bit curious about brainfuck so i hacked together an interpreter in Zig. i think there's room for making the code more concise but it works.
The demo video below includes an example of it running a sierpinski triangle brainfuck program i found on the internet
Link to source: github.com/JosiasAurel/brainfuckz
@rednotsus0Today i finished my what beats paper game (inspired by whatbeatsrock.com), it uses llama to check if the input beats the current object and I think it is pretty cool - whatbeatspaper.ch3n.cc
@kirolosgerges0I just shipped my pirate-themed Tic Tac Toe game!
it has three modes:
PvP: Play with your friends and see who’s the best pirate!
Cabin Boy: Practice your skills and play against the cabin boy )he makes random moves, so watch out! ⚓)
Captain: Think you’re ready? Test your skills against the Captain of the Seven Seas. Be careful not to lose, or you might get cursed by him!
here is the game link : kokojkj.github.io/pirate-tic-tac-toe
and here is the repo link : github.com/kokojkj/pirate-tic-tac-toe
@ChrisB0update on particles: 8.3 million now, with attractors. No idea how to do multiple attractors though, been a bit of a pain so i gave up lol. My next limitation is gpu buffer size, but for now i think its enough for my usecase. Once again apoligies for compression lol.@Gus0Made some music for my Halloween Sprig game with @Ruadhan ! It's my first time making something like this and it definitely shows, but given the considerable limitations of the sprig engine I think it turned out decent. Finished game shipping tmrw :sprig-eyes:@louisa7+lol i lost my streak (fr this time) last night for some reason but ngl im not too bothered by that :) ive been thinking alot about what i wanna do with what i code bc alot of what ive been workinf on doesnt rlly have much of a purpose (im sorry rizzlergpt), its just code that does stuff. so my goal with high seas is to make projects that can be useful for other people while also learning new things. anyways enough of me yapping (on scrapbook of all places :heavysob:)
today:
i started off with working on a pomodoro timer (this is gonna be my first complete react project lol). i wanna have features that can make it better for programmers :) so i think im gonna work and complete this for the next 2 weeks and see how it goes :) i also started working on a list of other stuff id wanna make that have the same kinda goal. i also started learning some pixel art since for my pomodoro timer i wanna add some orpheus art there
@Gus0This morning I felt bad about skimping out on low skies & having a weak GitHub graph, so I made the plan to make a project every day for the next week. This evening, I realized that this is possibly the worst week I could have picked in at least the surrounding 3 months. I still managed to make some good progress on a fun little idea, so here it is:
I was inspired by Club Fair Attention Monopoly to make Fortune Phone (better name pending): A little website for club fairs, where when you text the phone number on screen, the last four digits of your phone number appear along with an ominous fortune generated by AI. So far, I've written pretty much all of the UI, but I've been staring at the screen so long I can't tell if it looks good or not. I genuinely think I spent the most time just working on the 'crystal ball'.
anyway, yap over, here's day #1 of 'work on literally anything' for a week straight. anyone else is welcome to join me
@louisa7+nearly done w my site for the spooky manor, i think i can finish it by tmrw, just need to add the links and prettification :D github.com/v1peridae/spooky-manor
@Rrr0Spent many hours working on the song 💀 🐉 I think its almost done 🔥
@YeGao0Finished the wiring and the outline, I might add more ports, I wonder if it possible to make it face up? Unfortunately I don't think there a cable at least in the PCB design phase
@AdamTheGreat0worked on sneakysave.com today. is it open source? sadly no. updates:
• new card preview ex. ssave.co/thetnter
• fixed a ton of onboarding issues
it’s sadly still in closed beta but i don’t think many people play that game anyways
@louisa7+today was probably the hardest day of making fjaril, i added functions tho i messed up a bit so im trying to get them to work :) im also thinking of doing a name change and call it something diff from fjaril
@Skyree0hiii ppl here! im not that great at coding or anything yet, but i think im good at Canva graphic designing :D I make lil posters for my school library!
@YeGao0Set Linux mint, first time using Linux really fun. Curious about how to program my pine time. I think I just need to set wasp os.
@YeGao0I finished the tutorial and the result is typical I think for a Bigram Model. I think next up is a N-gram Model or transformer-based model however I probably need to figure how to transfer the pre trained model to continue to train the model since google colab randomly cuts off after inactivity
@YeGao0I running out of ideas to do... I might do bin again once I get the parts. I been was thinking of doing more machine learning things however idk where to run the neural networks I used paperspace, kaggle, and google colab but ill cost money to go further. Anyways learn more java today
@YeGao0Bin project I think it day 10 or 11, anyways made the stepper motor controlled by the potentiometer with visual cue from bar graph@YeGao0I think it day 7 now but finished my 7th bin project, led bar is scuff tho@hex40my :minecraft: minecraft modpack is out! For a while I've been trying to create my perfect version of Minecraft - and I think Super is pretty close to that. it's based on Fabulously Optimized, but adds a ton more mods for immersion + quality of life. it's also client side!
get it on :modrinth://modrinth.com/modpack/super>
@Ranger0After a long week, I returned to my usual coding habit (I was busy with college admission and preparation to move into hostel). Today I redesigned my projects page to be more pleasing to read (I was being dumb by not using the built-in functionality of papermod theme).
In short, I separated each projects into its own pages and linked all of them under a 'projects' page. Although the contents of each page is not complete, I think its good enough for a day's work :)
Link: justfahad.me/projects
@JakubPrit0Made Python script that uses PyAutoGUI and OpenCV to recognize the state of a minesweeper(.online) game. State recognition works (but not as reliably as I would like it to), actually solving the game is not done yet, this was mainly for me for learning computer vision (took basically all of the time). Also minesweeper.online was under maintainance for some time while I was making this, testing was hard due to that, and I think they broke some parts of my code by some small visual changes... github.com/JakubPrit/minesweeper-cheat
@maxh0I tried learning watercolor! it was really tough and I am not super happy with what I made but I think that is to be expected when learning a new skill. you can check out what I made on github.