I finished the car controller for my videogame Madcap Delivery, it is a game similar to "Crazy Taxi" and "The Simpsons: Hit and Run".
github.com/AndrewCromar/Madcap-Delivery
I finished a beta of a program I'm working on which is basically a server and a client that can be on multiple computers and they can communicate, I am using it to troll the other computer like play sound effects and open links and popup messages. It's funny to watch my siblings be confused lol.
github.com/AndrewCromar/TrollCMD
I made a python script which can generate a file structure text for you to copy.
Example output:
└── scrap1
└── session1
├── generatestructure.py
└── structure.txt
<https://github.com/AndrewCromar/arcade/blob/main/python%20file%20path%20generator/scrap1/session1/generatestructure.py>
I made a new release for my Juicy Player Controller Unity package.
A single c# script can have it all? Yes, Juicy Player Controller is a single c# script for Unity 3d projects to act as a base player controller for any first person or third person Unity 3d projects.
Juicy Player Controller is separated into two flavors: orange and lemonade. The orange flavor is for first person and the lemonade flavor is for third person.
You can download the package from the GitHub.
github.com/AndrewCromar/Juicy-Player-Controller/releases/tag/juicy-pc_v5
I'm working on a game where you have cards and you can place them down on a grid world to create an awesome ecosystem. Everything in the image is temp art none is finished.
I made some updates to a player controller which can now have sliding (link), if you want to get the whole package you can find it here. It is a simple first and third person player controller for unity.