CalebB

CalebB

0-day streak
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This next version of my puzzle-platformer video game introduces a second world with new levels, power-ups, and components github.com/CalebWAC/HCA-Game
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The programming language that I have been working on now has support for entity-component-system syntax and new features like array comprehensions and lambdas. github.com/CalebWAC/Kingfisher-Lang
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This is my new programming language, Kingfisher, that's designed with syntax for working in an ECS paradigm (the ECS part is yet to be implemented, but the language can be used for slightly-non-trivial programs still). github.com/CalebWAC/Kingfisher-Lang
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