i';ve added every text for the translation. So now there is a dutch and english text. I've also improved the text font, to make it a bit better.
I've added l10n and installed but only set 1 langeau right now.
I've worked on my contact form, and changed some small things (Some text content. And installed l10n, not yet set it up.
Worked on portofolio in flutter
Fixed that the page isn't anymore just a blank page. But with the old styl
Forgot 1 dinnerapp session to connect.Worked on redoing my wokiwi project. In changing it to a raspberry instead of arduino.
Worked with react on a portofolio but got a lot of problems with using it with tailwind. So hadn't really anything. I changed to flutter (submitting it because last day arcade)
Unity 30 seconds, connection etc doesn't work correct. And there is a lot to improve. (submitting it because arcade almost over)Submitting left overs sessions of this projectSubmitting everything for the end of arcadeSubmitting it because changing the whole framework/programming langeau i am gonna use. Not something really worth made. Got more problems then solutions.
It's empty the elements aren't displaying. (Submitting it 2 days until arcade is over)
Worked on a snake game in arduino wokiwi.
But worked just a few hours on it, and it doesn't work really yet. (submitting this because arcade is almost ending)A mood light project. I submit because arcade is almost done.Made some minor changes nothing big. (Submitting for the end of arcade)Worked further on my dinnerApp. Added some protection for writing something to db. Added a sign up functionality. And more!
It's still far from perfect. But everyscrapbook it improves moreSome missing/forgotten sessions for my game:There were some forgotten session to submit in the original scrapbook.Made a crack platformer game.
Where as player you can jump from platform to platform. And avoid the slimes/ mace.
And pick up some powerups (jump/speed).
When a player touches a green slimes it respawns back to the begin.
When a player touches a red slime 3 times, the person dies.
When a player touches the mace the player dies instantly.
I've made a follow camera in the lvl 1 scene. But got some problems with my flipmethod. If it touches a corner of a platform it flips the player.Repost because bot was down:
Second part (couln't sent all the sessions)Second part (couln't sent all the sessions)A mobile dinnerApp,
Where the end goal is to get inspiration/idea's for meals to make. And make your own list.
Which functions i now have:
A fetch api, that fetch everytime a random meal,
A list page to display your own lists. And in your own specific list you can add your own meals.
login.2 missing sessions from 2 different projectsSecond part for my sessionsMade a temperature calculater. To let you know when your space/room too hot is, through a buzzer and a LCD. Or just normal temperature. There is also a clock in it that show your local time, but as for now i haven't found a solution to make it work together with the LTDi've created a human movement detector
What does it do:
It see when a person moves once the distance sensor detects it.
How closer you are how faster it beeps, and the led will turn right if your really close.
How further you are how more interval there is between the beeps. And the led will turn green.
You can with the slider change the pitch volume of the buzzer.
And with the button you can turn off the buzzer.
The led will burn yellow if the buzzer is turned off.
I've added a clock for in the future. If i want to build it more like a camera/security camera. That saves the date/time when someone is detected/Made a login, sign up and minimal table calendar. With a dialog button to log hours (not working yet)Made a prototype of a app that helps a user know how much he should pick per portion.
github.com/KhalilHen/pick_and_go/commits/main
Created alogin form, and that it redirects to a for now empty homepage: (With little error handeling, and show password icon button) | Flutter - Firebase git: github.com/KhalilHen/flutter/tree/DB-setup